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In mid-2017, I came across this project by James Munns. It essentially wraps the C SDK for nRF52 development boards, and provides bindings that can be called from Rust. James gave a talk to the Rust DC…
I've been looking for an excuse to write a low-latency, Enhanced ShockBurst (ESB), radio protocol that I can reuse when building remote control toys. Although Bluetooth is great for a lot of use cases…
Posting this here in an effort to save the time of anyone else who is wanting to control a device from a desktop computer.
Our application is a motor control device that is wirelessly controlled from…
→ Check out the preceding part of this tutorial series before starting on this: nRF Connect SDK Tutorial series - Part 0
This part of the nRF Connect SDK Tutorial series will be short and concise and…
→ Check out the preceding part of this tutorial series before starting on this: nRF Connect SDK Tutorial - Part 1
Welcome to the second part of this tutorial series. Now you know, to a small extent…
→ Check out the preceding part of this tutorial series before starting on this: nRF Connect SDK Tutorial - Part 2
This is the third and last part of this tutorial series and will go through some important…
Purpose
The purpose of this blog is to show how to create a Zephyr application that boots from the MCUBoot bootloader. We will also show how to update an application using the Device Firmware Update (DFU…
Scope
This is a discussion on building a Bluetooth application on our new nRF Connect SDK/Zephyr platform with the reflections to our nRF5 SDK which is based on the SoftDevice Bluetooth stack. The goal is…
The purpose of this document is to give a brief introduction to AWS services, and explain how to connect to these services using nRF9160 devices and the MQTT protocol. The tutorial covers the necessary…