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Here is a demo of a small graphics engine I designed that allows me to embark moving pictures on a nRF52832 directly in code with a reasonable occupied memory size (i can do RLE or LZ4 compression).
The…
We are introducing a webcast series to stimulate more interaction with you, Devzone users.
Joining a webcast, you’ll get to watch live technical presentations and submit your own questions for the Q&A…
I’m experimenting with an alternative library approach to implement Bluetooth LE device firmware (named Bluetoe). This already works, but is still highly experimental.
I wrote a blog article to…
→ Check out the preceding part of this tutorial series before starting on this: nRF Connect SDK Tutorial series - Part 0
This part of the nRF Connect SDK Tutorial series will be short and concise and…
→ Check out the preceding part of this tutorial series before starting on this: nRF Connect SDK Tutorial - Part 1
Welcome to the second part of this tutorial series. Now you know, to a small extent…
→ Check out the preceding part of this tutorial series before starting on this: nRF Connect SDK Tutorial - Part 2
This is the third and last part of this tutorial series and will go through some important…
Purpose
The purpose of this blog is to show how to create a Zephyr application that boots from the MCUBoot bootloader. We will also show how to update an application using the Device Firmware Update (DFU…
Scope
This is a discussion on building a Bluetooth application on our new nRF Connect SDK/Zephyr platform with the reflections to our nRF5 SDK which is based on the SoftDevice Bluetooth stack. The goal is…
The purpose of this document is to give a brief introduction to AWS services, and explain how to connect to these services using nRF9160 devices and the MQTT protocol. The tutorial covers the necessary…