<?xml-stylesheet type="text/xsl" href="https://test-devzone.nordicsemi.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Enjoy a simple Android game using BLE</title><link>/nordic/nordic-blog/b/blog/posts/enjoy-a-simple-android-game-using-ble</link><description>Sometimes we look for what will be the best demo for BLE operation between mobile device and peer device. Recently Blinky is one of perfect application, but I suggest one more interesting example between mobile game based on Android and nRF51-DK or n</description><dc:language>en-US</dc:language><generator>Telligent Community 13 Non-Production</generator><item><title>RE: Enjoy a simple Android game using BLE</title><link>https://test-devzone.nordicsemi.com/nordic/nordic-blog/b/blog/posts/enjoy-a-simple-android-game-using-ble</link><pubDate>Wed, 24 Jul 2019 07:55:53 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:ea768a39-b99a-407a-ae52-e72575f193f7</guid><dc:creator>user81936</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;thank you&lt;/p&gt;&lt;img src="https://test-devzone.nordicsemi.com/aggbug?PostID=926&amp;AppID=4&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item><item><title>RE: Enjoy a simple Android game using BLE</title><link>https://test-devzone.nordicsemi.com/nordic/nordic-blog/b/blog/posts/enjoy-a-simple-android-game-using-ble</link><pubDate>Fri, 20 May 2016 23:01:39 GMT</pubDate><guid isPermaLink="false">137ad170-7792-4731-bb38-c0d22fbe4515:ea768a39-b99a-407a-ae52-e72575f193f7</guid><dc:creator>user13885</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;Hi, nice article.&lt;/p&gt;
&lt;p&gt;If I can make a small suggestion, please indicate that ble_lbs.h is located in the components/ble/ble_services/ble_lbs directory. It was a little confusing to not see it in the blinky directory.&lt;/p&gt;
&lt;p&gt;Also, it might be easier to modify the android app to use the LBS_UUIDs instead of the other way around.&lt;/p&gt;
&lt;p&gt;Cheers,
Ben&lt;/p&gt;
&lt;img src="https://test-devzone.nordicsemi.com/aggbug?PostID=926&amp;AppID=4&amp;AppType=Weblog&amp;ContentType=0" width="1" height="1"&gt;</description></item></channel></rss>